I have played role playing games on and off since the late 1980′s. Most recently I played Dungeons & Dragons 3rd edition both in a home campaign we called the Dead of Winter and the Living Greyhawk in the Theocracy of the Pale. I stopped playing again around 2003.
Wizards of the Coast recently published the 4th edition rules of Dungeons & Dragons and it seemed different enough from 3rd edition (which I actually liked a lot) to pique my interested to buy the three starter books. Just based on reading the rules there is a lot that I like, for example the magic system feels a little better to me. But it also seems any attempts at realism have been thrown out, like teleporting without the apparent use of magic or shooting two arrows at once somehow being easier than shooting just one. All in all a mixed bag, but still interesting enough that I would like to play it.
Now the problem is of course finding a group to play with. Since 4th edition is so new, there aren’t many people playing it yet. Most announcement of games I have seen seem to happen on weekends, which isn’t ideal for me. And when the times would work, the games seem to be too far away. Or use campaign settings I am not terribly fond of. Maybe I am too picky, but I really am looking for the traditional middle-age-like fantasy setting. I have looked at bayrps.com, meetup, Critical Hit and other forums for campaigns to join, but no luck so far. It seems finding one off games shouldn’t be a problem, though, especially if I can spare a day some weekend.
Then I remembered that geography does not necessarily need to be a limiting factor. I briefly participated in a campaign a friend of mine run using OpenRPG, which is a virtual tabletop to enable role playing with the help of computers and networks. The development of OpenRPG has slowed down to a crawl, which is a pity given that it is written in my favorite language, Python.
I did some searches and found that there is actually a pretty good selection of virtual tabletop software. For example, there are commercial efforts like Fantasy Grounds and Klooge.Werks, and also other Open Source efforts besides OpenRPG. My favorite at the moment is the MapTool from rptools.net. It looks a lot more polished and easier to use than OpenRPG. Unfortunately for me, the language used is Java.
From a pure user’s perspective combining MapTool with readily available VOIP solutions like Skype or the like seems like a winning combination at the moment. Too bad most (all?) of the VOIP solutions developed specifically for online games don’t have Linux client support.
Almost all of the software in the virtual tabletop category requires downloading and installing software. This is a bit of a barrier to entry, especially given that one person almost certainly needs to be running a server with all the problems that come inherent with that. I would have expected that someone would have started an effort to do a pure browser-based virtual tabletop, but I haven’t found anything like that yet. I think with new things like canvas tag, SVG and Ajax not to mention almost universally available Flash supported in freely available browsers would make this feasible.
Thinking more along those veins, what would I expect minimally from a virtual tabletop?
- shared battlemap, i.e. grid to place and move tokens (images) and draw freehand lines – an enhanced collaborative drawing tool
Well, that is actually it. Of course you will need additional software. VOIP for most of the discussion. You’d also need a chat tool with the ability to roll dice (this is typically integrated into more advanced virtual tabletops); luckily there is IRC and plenty of dice rollers. More advanced virtual tabletops provide additional features, but you don’t really need much to get a usable system. If nobody knows of such a browser based system I might need to take a stab at that myself some day…
Oh, the last piece of software on my wishlist for more enjoyable 4th edition D&D is to find a decent, free character generator (the $15/month D&D Insider is not an option, nor is it even operational yet). My favorite before was PCGen. Not because it was easy to use, but because it had all the needed features and it provided excellent PDF output I could print and take with me to game days. Unfortunately they can’t provide 4th edition tool due to licensing reasons. rptools.net has a character sheet with limited features as well, but they are just working on 4th edition support. Then there is a pure JavaScript character generator although it is not as feature rich as PCGen and the output isn’t pretty (but it does make most of the calculations for you).